As you might have noticed I have been too busy working on EQDKP plugins lately to have the time to further develop EQ Looter. I have now put EQ Looter on hold as I no longer have any use of it anyway, this also means that I have uploaded the source-code for the interested.
This does not mean that I will not work on it in the future, but I need to know that it will be put to some use before I spend more time on it. So if you really want to see this project perfected then I suggest that you send me a mail via "Contact me".
So you can download the exe file and the source in Projects->EQ Looter->Download in the menu. If EQ Looter does not show up in your menu then you will have to clear your browser's cache.
It is time for yet another project now. This time around it will be a real time parser for EQ to keep track of loots and determine winners by collecting information from EQDKP databases. The project's name will be "EQ Looter".
So what does that mean? Well the idea is that the one who administrates the loot should be able to just start the program and have it running in the background while playing. Then when a loot comes around the administrator announces it in a channel, along with cost, bids etc. The program also registers any tells sent to the administrator and adds them as bids. Once the bidding is over the program calculates the winner using the info from the popular EQDKP administration tool (for DKP systems).
An example bid:
This is what shows up in the program:
The program will also upload the loot info to EQDKP and enter it. This should save time both during the loot distribution and for the afterward administration (when you normally would have to enter the loots manually).
The program is only in it's very early stages so far (started a few days ago) so it will probably change a lot before a finished version is out. The new things for me in this program is real time parsing and working with SQL databases with Delphi. Both things are working fine so far though.
Expect a project section for it soon.